The Four Move Checkmate
A king is in check whenever he is under threat of capture by an enemy piece. When in check, a player must do one of three things:
#1 Move the king out of check.
#2 Block the king by putting another piece between the king and the threatening piece.
#3 Capture the threatening piece.
Checkmate occurs when the king is unable to legally execute any of the above options. When a player enters checkmate, the game is over.
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